I designed these car assets and designs for the Atmosphere. I designed the manual car seat textures in Photoshop, created the normal maps, and unwrapped them in the 3ds max. I created many seat designs for multiple car models. I created the model according to the client's needs. I tried to manage the poly counts under 10lakh polys.

Car Interior modelling and seat designing ( software used - 3ds max with Vray, Marvelous designer and Photoshop )
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